Dense output gives artists more scene context
Dense point clouds are valuable because they reveal surfaces and scene structure that sparse points may only hint at. A dense reconstruction can make a road, courtyard, wall, forest floor, or building layout much easier to understand in Blender.
MotionMaster 3D stores dense outputs under the Heavy result workflow, then lets you import them separately when the shot needs deeper reference.
- Run Heavy Tracking.
- Enable undistortion and High Quality Dense when the shot needs dense output.
- Import Dense, clean the point cloud, and align the result.